Hexagony is a fast-paced, reaction-based, minimal, endless maze game.
Undeniably inspired by Super Hexagon. Hexagony turns things inside out – the walls come out at you from the center and you need to slip through the gaps and avoid hitting the walls. Rotate the pointer clockwise or anti-clockwise with a touch on the left or right of the screen.
That’s all you need to do! Easy or (Hex)agonising? That’s up to you…
Hexagony starts with a slower-paced Easy level. Survive for 30 seconds to unlock Medium and survive 30 seconds in Medium to unlock Hard. Reaching 60 seconds in Hard rewards you with the champion’s crown!
Turn on Google Play Game for combined Android and iOS leaderboards and achievements.
Game design, programming, art and original music by Philip Figulla. With special thanks to Unity, Inkscape, Ableton Live and the awesome Spire VST synth.
Removed unnecessary API files which were adding Location and Vibrate permsissions.